Artwork inspired to the world of Starcraft and Warhammer 40.000. In this Photoshop digital painting ...
Some animations and VFX I did for the Arkheim Realms at War launch trailer.
Quick 2D animation test I did while learning how to 2D animate by using Procreate Dreams on iPad pro...
I’m proud to present you the work I did for Travian Games while working on the “Arkheim Realms at Wa...
On the left the Mascotte I designed, for the company Jeykey (character design, modelling, rigging an...
Quick test I did in few hours between Zbrush and Substance Painter. I plan in future to streamline a...
When I started to paint Homer Rembrandt I was very inspired by a series of visits to the London’s Na...
Cover illustration I did for the magazine Horror Mania, the cult italian magazine about horror movie...
Zombie FPS prototype I did while learning how to use blueprints in unrealengine. The possibilities ...
My entry for the American Mgee‘s Big Head Bash contest. I won got the second place and this characte...
I worked at the Hyperdrome UI in Hamburg during my work experience in Travian Game, the team was ama...
Icons I created for the website https://www.cap4lab.com/it/ It was interesting to work with Isometri...
Several 3D models I did for different projects. 3D Modeling is just a step of the CGI pipeline which...
As a kid I used to have a lot of nightmares. An they were much more terrifying than any horror movie...
Treasure Cruises feature I designed for Mahjong Trails during my work experience in MegaZebra
Some medical visualisation work I did for the surgeon Dr. Riccardo Iannuzzi
On top, Icons I produced for the game Port Liberty, on the bottom a concept animation I proposed for...
Elven UI for Arkheim – Realm at War
The ideas behind this reskin of Travian Kingdoms are: 1 - To boost the quality of the UI to match t...
A twisted version of Alice in Wonderland. This work has been made by digital painting. My will was t...
I worked for a small company called Dinox Industries in London. During that period of time I took ca...
Some of the Mahjong Trails areas I designed during my work experience in MegaZebra
Final project I presented after My VFX course at The Animation Workshop. I was following the VFX cou...
Space Boss is an artwork that at the first stage was a (joke) portrait of my friend and colleague Nu...
Vector doodle I did thinking about a stylized version of Ultimate Warrior, the favorite wrestler of ...
I Miti della Fantascienza is a DVD collection of vintage science fiction movies published by Edizio...
In August 2010 I designed the best selling product APP Magazine. When it came to the light it was th...
While working as freelance for Ubisoft Blue Byte (Dusseldorf), I took care of reworking several UI e...
I designed this Pixel Art map for the game Elvethe. The game style I decided to use was a mix of urb...
I helped the Desperate Housewives team in the early stages of development producing UI concepts whil...
Chest opening animation I designed for the game Arkheim - Realms at War
Designing the logo of Arkheim Realm at War was a real challenge. The overall quality of the game is ...
Personal project where I tried to design an undead vehicle.
Several in-game characters I designed for the game Revenge of the Gangs (available on the Android Pl...
The Arkheim Quest Log serves as a window where player can keep track of their progresses along the g...
At Travian Games we value a lot the experience of our players. For this reason we decided to re-desi...
I designed (to present myself) this vintage business card, together with the other cards, it looks l...
In order to improve the “first time user experience” and the engagement, MegaZebra asked me to redes...
UI Design I did for the Travian Legends Mobile APP. The goal of the APP was to serve as a companion ...
During my working time in Edizioni Master as Art Director, I did the graphic restyling of the magazi...
Dwarven UI for Arkheim – Realm at War
ON THE LEFT: I designed the APP Icon for Martial Academy (Available on the APP store). The applicati...
Several stylized vector characters, from left to right we can se Terminator (skeleton version), Term...